Kellyskins - Keeping the Game Alive. The New Competitive Game for ALL Bowlers, where Every Bowl Count$ Anyone interested in finding out more about SKINS can e-mail Greg, or take a look at his Web Page There are 64 games plus draws prizemoney, Club Competitions and Special Tournaments in his 96 page manual called 'An Introduction to SKINS'. The game is ideal for morning games and twilight bowls and is a great spectator game. Concentration and the ability to play top bowls under pressure are a feature of Kellyskins.
Rob Parrella has this to say about Kellyskins - "Its great,simple and innovative - just the game bowls need to come alive - but its not new! I've always made every bowl count$"
All rules of the lawn bowls game would apply, the only difference is in the order of play. After the first 2 bowls are played, (one by each team,) the team holding shot retires from the mat until the opposing side wins back the "shot" position. The skip of the team who is "down" may call upon any member of his team to the mat in an attempt to regain "shot" The game proceeds in this manner until each player has delivered his 2 bowls, when the number of shots are counted by the usual method. A different tactical approach would need to be devised and there may be more consultation between team members & the Skip as to who should deliver the next Bowl. All team members would remain fixed on the development of the "head" as they would not know who the skip is going to call to the mat, he may even bowl the next delivery himself if he believes it would be advantageous to the team, and the player who put down the first bowl may well put down the last bowl, depending on the state of the end. Think about it !!!! The possibilities are endless.
One or more 'Targets', which are good sized flat mats marked with concentric circles, is laid on the green. Useful for gala or fun days or fund raisers. The score is marked on the rings of the mat, the outer ring being worth one and the inner 'bullseye' being worth ten. These targets are about £30 to buy in the UK. Several Clubs could buy a single mat each and loan them out as required between themselves.
This game is perhaps more testing of skill than the standard game of bowls. Instead of the closest bowl being the only one to score, the nearest four bowls score, according to their position, the highest score to the nearest wood (4) the second wood gets (3) the third (2) and the fourth (1). The scoreboard will always total in multiples of ten. This means, that although the first wood belongs to one team, the other team can score up to six if they have the next three woods. The team owning the nearest wood plays the jack on the next end, although his team may not have scored the most points. Just in case any of you firing skips thought this was going to be easy, if a team 'kills' the end, the score is automatically 3:7 (to the benefit of the other side!) The game is played to a predetermined number of ends and can be made into a one day event, with a number of teams playing each other. It is most amusing to see the efforts of the teams to indicate the scores to players at the other end of the rink, both during and at the finish of each end. Those who use the 'two hands and one knee up' approach to signalling three, having particularly difficulty with six, and eight can begin to look like a Maori War Dance !
A version of Bowls played at Topsham Bowls Club and similar to the 4321 game (above).
If clubs are looking for a good FUN league they could try the SOCCER (FOOTBALL) LEAGUE we run in our club. The rules are as follows:-
The scoreboards will show goals only together with the ends played. Yellow and red cards could be introduced for foul play! I hope one or two clubs give this a try - really good fun - but can become a bit noisy if a goal is scored. At least it is in our club! The rules of the Day MIXED TRIPLES (Any Order) Conditions of Play:- N.B. Only 3 shots may be scored on any end. If more than 3 shots are held, the extra shots are scored by the opponents. This applies to all ends played, including normal ends. First Game. Second Game. (After afternoon tea). We have a series at my Club, Clayfield. It is Jackpot Pairs sponsored by Perpetual Trustees. It is a standard game of 21 ends with a random draw for opponents. What makes it fun is the draw by lot of a winning margin with the team having that margin winning. The first game produced no winner so the prize has jackpotted. This adds to the excitement next time. As sometimes we can get a varying number of members at a meeting or want something different especially on a social evening we have devised a variation on target bowls which enables all to have a go but leaves plenty of time for eating, drinking and socialising. The target is set with the base line on the ditch line and the jack is put in the centre of the target. Each player has four bowls which are played at the one session. If a toucher is got, there is a bonus of 10 points and the jack is left where it is, and each bowl in the delivery will get the ten points if it is a toucher. Bowls can be knocked on or off the target and the final score is where the bowls lie at the end of the players delivery - if a bowl is cutting a line then the higher score counts. The mat is then placed at the opposite end for as many times as is required. Theoretically the maximum score for each end would be 80 with all four bowls having been touchers and all scoring "bulls eyes" though in practice the highest that has been achieved has been 48 (the final position of the jack is irrevelant) with 2 touchers, 2 bulls eyes, 1 five and one 3. |
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| If anyone has any other variant games for this page, please send them to me at: DICKINSON ENTERPRISES The more - the merrier ! | |
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